Workshop 1: Music Composition For Games


Bored of using stock or library music?
Need to create music fast?
Have some music skills but stuck in a rut?

Learn creative music composing techniques, practical music theory and different ways to create music from melody, harmony, rhythm and even using loops! This workshop will give you practical tools to create music to enhance your game’s storytelling, mood setting and vibe. There will be music theory applied directly to music creation.

This is a hands-on class where we will create some samples, loops and music segments that you can use / You will also learn how to compose music that is coherent and connected thematically throughout your game.


Growing up playing video games, Az spent hours gaming on classic gaming systems such as the Atari 2600, NES, Sega Genesis, Game Boy and the Super Nintendo. A fan of the Nintendo series such as Zelda and Metroid as well as Square RPGs such as Chrono Trigger and Secret of Mana, Az’s future musical tastes were shaped early on by the cinematic music scores of these now classics. When he started composing instrumental solo guitar music, these melodies were some of the inspiration he drew upon from his subconscious.

Az was the featured classical guitar soloist with the Malaysian Philharmonic Orchestra (MPO) for the Distant Worlds: Music from Final Fantasy Kuala Lumpur premiere conducted by Arnie Roth (USA) at their three sold-out shows.

Az also performed for the South East Asian premiere of A New World: Intimate Music from Final Fantasy at the Dewan Filharmonik Petronas in Kuala Lumpur conducted by Arnie Roth (USA) and featuring pianist Benyamin Nuss (Germany).

For the MPO Superheroes concert with conductor Guillaume Tourniaire and presenter Alasdair Malloy, Az played ukulele on the Handheld Heroes medley (Super Mario Bros Ground Theme, Tetris Korobeiniki Theme and Angry Birds Title Theme).

He was the Space Jam Headliner at Comic Fiesta 2014 in Kuala Lumpur and was seen performing a 30-minute solo fingerstyle guitar set of video game music. Az has also performed for Southeast Asia’s Premier Game Convention, GameStart Asia in Singapore.

Prior to moving back to Malaysia, Az played in a video game music band in San Francisco. He has also been interviewed on GameSpot and featured in the GameSpot Asia Beat Podcast. After receiving 4 degrees in music and making music in Berkeley, California; Az now is physically based in Kuala Lumpur.

Date :
Saturday, 27 October 2018
Time :
9.30 am – 4.00 pm
Venue :
ASEAN Data Analytics eXchange (ADAX)
Level 27, Tower B, Vertical Business Suites, Avenue 3, Bangsar South,
59200 Kuala Lumpur, MALAYSIA.




  1. Bring your own laptop installed with either:
  2. Headphones (earphones possible too but not optimal)
  3. If possible, please bring:
    • An audio interface and a microphone
    • A USB microphone that you can plug into your laptop
    • Portable instrument(s) – very small USB keyboard, in-tune ukulele, bongos, banjo, travel guitar, toy percussion that you bought from Toys”R”Us that one time.* Please; no grand pianos, congas or Chocobos


Basic Pre-Requisite
  1. Some music background (ability to play an instrument or create music on software/DAW)
  2. Some experience creating music using loops (even if you’ve only tried making music using stock Garageband loops – that is fine)

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