Workshop 3: Intro To Games UX

ABOUT

A hands-on workshop introducing user interface (UI) and user experience (UX) design processes used in the video games industry. Participants will learn typical practices of UI and UX design through the use of personas, empathy maps, and user journeys.

By the end of the workshop, participants will have constructed a paper prototype and will have conducted their very own user testing session, with key takeaways being group problem solving, adapting to feedback and design reiteration.

THE TRAINERS

ANISA SANUSI
UI/UX Designer
HUTCH GAMES

Anisa Sanusi is a UI/UX Designer at Hutch Games based in London, UK. Born and raised in Petaling Jaya, she studied computer animation at The One Academy in Bandar Sunway and completed her degree at Teesside University in Middlesbrough, UK. Since then she’s had video games experience between three different studios across PC, consoles and mobile.

Throughout the years Anisa has cultivated a devotion to effective UX design, speaking at the first UX Summit held at the Games Developers Conference in San Francisco and also served as a Juror for the British Academy of Film and Television Arts (BAFTA) Games Awards for multiple years. Anisa is an advocate for diversity and inclusivity in the games industry, having talked about her experiences at the European Women in Games Conference.

Anisa was named as one of GamesIndustry.Biz Top 100 Future Talents, on top of being listed in Develop Magazine’s 30 Under 30 list. With no signs of slowing down, Anisa tries to give back to the games community by spending time giving advice to students and aspiring game developers at expo’s, game jams, and career fairs.

Throughout the years Anisa has cultivated a devotion to effective UX design, speaking at the first UX Summit held at the Games Developers Conference in San Francisco and also served as a Juror for the British Academy of Film and Television Arts (BAFTA) Games Awards for multiple years. Anisa is an advocate for diversity and inclusivity in the games industry, having talked about her experiences at the European Women in Games Conference.

Anisa was named as one of GamesIndustry.Biz Top 100 Future Talents, on top of being listed in Develop Magazine’s 30 Under 30 list. With no signs of slowing down, Anisa tries to give back to the games community by spending time giving advice to students and aspiring game developers at expo’s, game jams, and career fairs.

LEEYING FOO
Artist
KAIGAN GAMES

LeeYing Foo is the UI/general artist for Kaigan Games a Malaysian indie game company, She’s the primary artist for her first game that was released in Oct 2017 – SIMULACRA (a found phone horror game), It has since won many awards locally and internationally alike. Although she currently works with mainly UI, she is also does 3D modeling, digital illustrations and embroidery in her own time.

WHEN
Date :
Thursday, 1 November 2018
Time :
8:30 am – 6:00 pm
Venue :
ASEAN Data Analytics eXchange (ADAX)
Level 27, Tower B, Vertical Business Suites, Avenue 3, Bangsar South,
59200 Kuala Lumpur, MALAYSIA.

 

PRICE

RM200

PARTICIPANT’S REQUIREMENTS

Workshop is open to all levels.

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